![]() I can't seem to upload the log / scene files so have provided links to them below. Maybe the collab service is something I should look at, I'd not looked into it before only because it just seemed anything involving version control actually made things worse. This elaborate process to set up the XmlSerializer and the declarative programming model result in three classes of errors, some of which can be complicated to troubleshoot: The generated serialization classes expect the objects serialized to fully conform to the type structure defined by the metadata attributes. I looked at other source control like git and again it just caused far more problems. I'm not sync'ing with any cloud software - I did use google drive but this seemed to create more problems so I just backup to a USB drive. Also, its only the most recent Unity Scene File which corrupts, absolutely everything else on the hard disk is fine. So I swapped over the hard drives the last time this happened and put a brand new one in, exactly the same problem. No I thought exactly the same thing - must be a hard drive issue.
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